Known fondly as the “workhorse” of fleet, the Holstein is a crucial lynchpin in almost every fleet operation. Its strength comes from its versatility and ease-of-use, in addition to a sturdy frame with reliable, adaptable systems. The Holstein is used in an almost mind-boggling number of roles. They are used for missions including, but not limited to: reconnaissance, supply, courier, search and rescue, light escort, planetary patrol and boarding operations. It is the ship of choice for marine and naval special forces units and intelligence teams.

The Holstein is the oldest ship class still in production, and it is also the smallest ship to come equipped with a Negative Mass Drive. Standard armaments include a dual 180-Megawatt pulse laser turret as its primary weapon, an aft anti-fighter, double-barreled 60mm magnetic-propulsion auto cannon (a.k.a. rail gun), and a concealed medium-range missile launcher. For special combat missions, the Holstein can be fitted with a light, anti-ship particle beam cannon and externally-mounted long-range missiles (though use of these weapon systems is rare).

Standard equipment includes long-range communications and powerful sensors, an ECM suite, electro-magnetic grapplers in the bow, and a boarding tube armed with a plasma torch. Special equipment can include specialized sensor and communications gear, specialized “first contact” communication gear, experimental weapon systems and more.

With 100 tons of cargo capacity, the Holstein is most often used as a transport, shuttle or courier in day-to-day operations, truly filling the traditional role of a pinnace. Its most common roles in combat are electro-counter measures, reconnaissance and light escort. Every capital ship is assigned at least one Holstein for operations. Battleships get two, and Carriers are usually assigned four. Both the Powell-Class Battleship and the Liberty-Class Carriers have specialized docking berths for two Holsteins. The Powell’s berths are on the sides of the forward hull, and the Liberty’s have a special section on the ventral hull just aft of the flight deck (pictured).

In large, long-range fighter and bomber operations, a Holstein will accompany each fighter wing, providing ECM and long-range scanning capabilities.

A standard crew of eight for a Holstein includes its commanding officer, usually holding the rank of Commander, a pilot, a navigator/co-pilot, communications/electro-countermeasures officer, two gunners/crewmen, ship’s mechanic and mission specialist. The pilot, co-pilot and mission specialist are officers as well, usually lieutenants. The ship can be operated by as few as three people in a pinch, but many of its functions will be unavailable. It can carry up to 40 passengers for short trips and has bunks for a max crew of 12. When used as a marine assault or special forces transport, it can carry up to 60 soldiers or 20 power armors for short flights.

Model: T-22 Holstein

Class: Short-range FTL Pinnace

Crew: Eight, with up to 60 additional passengers or soldiers (see above)

M.D.C. by Location

Aft rail gun turret – 150

Pulse Laser Cannons – 200

Communications Dish – 100

ECM/Sensor Array – 100

*Engine Pods (2) – 400 each

Engineering Deck/NMD – 550

Electromagnetic Grappling Beams (2) – 100 each

**Main Body – 1,200

Cockpit – 300

* Destroying an engine pod will reduce maximum thrust by 50%, however it should be noted that Holsteins rarely operate at full burn, and thus can generally maintain standard flight speeds on one engine pod. The engine pods do contain the ship’s power plants, however, and destroying one will prevent the ship from attaining FTL speeds. Destroying both pods will effectively immobilize the vessel.

**Depleting the main body of the vessel will disable the ship, leaving it a drifting wreck in space. Reducing the MDC to -300 will destroy the vessel completely.


Maximum Sublight Speed: 0.2C (20% of the speed of light)

Max Acceleration/Deceleration Rate: 6G’s per melee round.

FTL Speeds: Cx183 (roughly half a light-year per day.

Top Atmospheric Maneuvering Speed: Mach 6 (can achieve escape velocity on a full engine burn)

Statistical Data

Height 52 feet

Length: 150 feet

Width: 46 feet

Cargo: 100 tons

Power plant: Two Fusion Drives

FTL System: Negative Mass Drive (Military-Grade NMD-183)

Range: 10 light-years

Cost: Not for sale, but over the last 50 years of service, nearly 200 have been stolen or recovered and refurbished by smugglers and pirates. They are illegal to own or operate without a military permit


Weapon Systems


1. Dual Pulse Laser Turret: The ship’s primary weapon; this turret fires 180-megawatt laser pulses. It has a 45-degree maximum elevation and can rotate 360 degrees. It is operated by a gunner in the cockpit.

Primary Purpose: Assault

Mega-Damage: 6D6x10 M.D. per dual pulse

Range: 100 miles

Rate of Fire: Four shots per melee

Payload: Effectively unlimited.


2. Double-Barreled Auto Cannon: This heavy rail gun fires 60mm armor-piercing tungsten darts that deliver tremendous kinetic damage to their targets. Mounted on a manned, high-speed turret with a sophisticated targeting system, it is ideal for taking on fast-moving targets such as starfighters and missiles.

Primary Purpose: Defense/Anti-Starfighter

Mega-Damage: 2D6x10 M.D. for every dual shot (does not fire in bursts)

Range: 5 miles

Rate of fire: Equal to number of hand-to-hand actions of the gunner

Bonuses: +2 to strike, in addition to normal bonuses.

Payload: Two 500-round belts give the turret 500 shots before it needs to be reloaded. There is generally one reload stored under the turret on the deck below. It takes a trained team of two at least one minute to reload the weapon. A team unfamiliar with the system would take about 5 minutes.


3. Medium-Range Missile Launcher: A standard medium-range missile launcher is concealed just forward of the laser turret. The Holstein generally fires these in large volleys at attacking capital vessels.

Purpose: Assault

Mega-Damage: Varies with missile type. Plasma and High Explosive are the most common.

Range: 150 miles

Rate of fire: Can fire individual missiles or volleys of 2, 4 or 6 missiles. Can fire four volleys per melee round.

Payload: 60 missiles.


Optional Weapon Systems


4. Light Anti-Ship Particle Beam Cannon: Mounted amidships just aft of the communications deck, this is a large, 45-foot long PBC designed to be used against large starships. It takes tremendous energy to fire this weapon, whose particle beams deliver the equivalent of a 4-kiloton nuclear blast to a target area of approximately one foot in diameter.

Primary Purpose: Anti-Ship

Mega-Damage: 1D4x100 M.D.

Range: 2,000 miles.

Rate of Fire: Twice per melee round

Payload: 20 shots, then the weapon must recharge its capacitors from the power plant, which takes 10 minutes. The Holstein cannot use its negative mass drive while the cannon is recharging or for two minutes afterwards.


5. Long-Range Missiles: Up to 20 long-range missiles can be mounted on the hull along the sides of the forward cargo module. Fire control is via a portable unit in the cockpit. Generally only used when major fleet action is anticipated.

Purpose: Anti-Ship

Mega-Damage: Varies with missile type: Usually nuclear or anti-matter. Always smart bombs.

Range: Varies with missile type, generally about 5,000 miles

Rate of Fire: Can be fired individually, in pairs or in volleys of 4, 6, 10 and 20.

Payload: 20 missiles.


Other systems of note: Short-range sensors have a range of approximately 400,000 miles standard, with an advanced package available on reconnaissance missions that extend the range to a quarter of an astronomical unit (A.U.), or about 23.25 million miles. An Astronomical Unit is the distance from the earth to the sun (about 93 million miles). ECMs can jam all enemy radio communications in a 200,000-mile diameter globe. The advanced package is equipped on most of the Holsteins assigned to front-line combat duty. Those used as couriers, supply ships and other support duties generally only have short-range sensors.